After Effects:弹跳的动态3D球形

After Effects:弹跳的动态3D球形

Well-done motion graphics have the ability to add interest to even the driest subject matter. In this course, learn how to leverage the 3D options in Adobe After Effects to create a bouncing animated sphere that can make your motion graphics project stand out. To familiarize you with the technical aspects of creating and animating this sphere, Ran Ben Avraham takes you through his creative workflow. He demonstrates how to create a basic sphere, create squash and stretch animation, prepare your sphere for animation, and animate it.

This is a project-based learning experience. Each step of the process is rich with object lessons that are applicable to the variations that a motion design and compositing artist will face in the real world.

Topics include:

  • Creating a sphere
  • Adding reflections and color correction
  • Creating squash and stretch animation
  • Expression linking a sphere's rotation properties
  • Connecting a sphere to a position null
  • The bounce-decay-stop expression
  • Animating the position and rotation
  • Animating the sphere color map
  • Creating an automated shadow

课程信息

  • 英文名称:After Effects: Bouncing Animated 3D Sphere
  • 时长:1小时53分
  • 字幕:英语

课程目录

  1. Welcome
  2. Using the exercise files
  3. Project folder structure
  4. Creating the sphere's color map
  5. Creating the sphere
  6. Adding reflections and color correction
  7. Creating the squash and stretch animation
  8. Adding squash and stretch marks
  9. Automating the squash and stretch animation
  10. Expression linking the sphere’s rotation properties
  11. Expression linking the sphere’s squash and stretch animation
  12. Connecting the sphere to a position null
  13. Adding a wiggle expression to the position values
  14. Adding Puppet tool handles
  15. Rigging the Puppet tool handles with nulls
  16. Adding a bounce-decay-stop expression to all the moving parts
  17. Animating the position and rotation
  18. Animating the sphere color map
  19. Animating the squash and stretch
  20. Animating the Puppet tool elasticity
  21. Creating an automated shadow

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