Illustrator CC 2019 One-on-One: Advanced

Illustrator CC 2019 One-on-One: Advanced

Discover how to be the best Adobe Illustrator user you know. This comprehensive, project-based course is the second in a series of three courses by industry pro Deke McClelland. In this course, Deke doesn't just talk about how to leverage different Illustrator features—he ties each concept to a clearly-defined task, ensuring that you close out each section of the course with a practical understanding of the concepts. Discover how to convert scanned line art to scalable, vector-based path outlines using the automated Image Trace feature. Plus, learn how to make a logo using the transformation tools, create an emoji with the Gradient tool, and turn a simple circle into an intricate origami flower using the dynamic effects in Illustrator.

Topics include:

  • Auto-tracing a pixel-based image
  • Creating time-saving path interactions
  • Building dynamic compound shapes
  • Exploiting the full power of the Layers panel
  • Applying effects to an entire layer
  • Assigning multiple fills and strokes
  • Creating a transform sequence
  • Using the Scale, Rotate, Shear, and Reflect tools
  • Aligning and distributing objects
  • Using the Gradient tool and annotator
  • Creating linear, radial, and freeform gradients
  • Working with object blends and clipping masks
  • Creating intertwining objects with Live Paint
  • Integrating photographic images
  • Recoloring any piece of artwork
  • Applying and expanding dynamic effects
  • Saving dynamic effects as a graphic style
  • Printing your document

课程信息

  • 英文名称:Illustrator CC 2019 One-on-One: Advanced
  • 时长:15小时49分
  • 字幕:英语

课程目录

  1. The world’s most advanced Illustrator training
  2. Previously on Illustrator CC 2019 One-on-One
  3. Auto-tracing in Illustrator
  4. Open an image to embed it
  5. Place an image to create a dynamic link
  6. Auto-tracing and resolution
  7. Upsample in Photoshop for better results
  8. Adjusting the threshold value
  9. The advanced tracing option
  10. Expanding and simplifying traced paths
  11. Scaling your vector-based tracing
  12. Tracing lines with uniform strokes
  13. Tracing both strokes and color fills
  14. The world of complex path interactions
  15. Introducing the four shape modes
  16. Building dynamic compound shapes
  17. Exclude and the compound path
  18. Mixing and matching shape modes
  19. Adding paths to a compound shape
  20. The six static Pathfinder operations
  21. Working with unfilled and open paths
  22. Additional Pathfinder options
  23. Repeating the last Pathfinder operation
  24. The legend that is the Layers panel
  25. Hiding, showing, and creating layers
  26. Moving objects between layers
  27. Lock, isolate, and preview a layer
  28. Adjusting the stacking order
  29. Expanding the contents of a layer
  30. Naming and arranging objects
  31. Containers: Compound paths vs. groups
  32. Targeting and formatting a group
  33. Targeting an entire layer
  34. The Layers panel for fills and strokes
  35. Assigning multiple fills and strokes
  36. Transforming fills and strokes
  37. Clearing and duplicating appearances
  38. Creating a Transform sequence
  39. Appearance panel tricks
  40. Applying appearances to editable type
  41. Assigning patterns to fills and strokes
  42. Turning hexagons into a honeycomb
  43. Stacking attributes and effects
  44. Building up depth with offset strokes
  45. Drop Shadow and Gaussian Blur
  46. The benefits of static transformations
  47. Introducing the Scale tool
  48. Setting the transformation origin
  49. Making Global Edits
  50. Introducing the Rotate tool
  51. Creating transformation guides
  52. Using the Scale tool to create primitives
  53. Uniting and rotating the primitives
  54. Introducing the Shear tool
  55. Skewing one path to match another
  56. Power-duplicating the petals of the star logo
  57. Offset Path: A different way to scale
  58. Adding skewed gradient shadows
  59. Transforming partial path outlines
  60. Using the Reflect tool
  61. Using the Reshape tool
  62. The Transform Each command
  63. How alignment and distribution work
  64. Snapping and smart guides
  65. Aligning a group to the artboard
  66. Distributing objects across the artboard
  67. Aligning to a fixed “key” object
  68. Distributing by a specified amount of space
  69. Using the Align options as positioning tools
  70. Adding extruded edges to your artwork
  71. Aligning the backs of your extruded letters
  72. Casting shadows from faux 3D objects
  73. The joy of custom gradients
  74. Assigning and modifying a gradient
  75. Lifting a color from a pixel-based image
  76. Designing and saving linear gradients
  77. Using the Gradient tool and annotator
  78. Working with radial gradients
  79. Offsetting the center of a radial gradient
  80. Combining gradients with clipping masks
  81. Adjusting the opacity of gradients
  82. Working with freeform gradients
  83. Painting lines of freeform gradients
  84. Painting gradient hair
  85. Assigning a gradient to an entire layer
  86. Assigning gradient strokes
  87. Combining multiple gradient fills
  88. Exporting your emoji as a PNG file
  89. Illustrator’s oldest dynamic functions
  90. Creating a dynamic object blend
  91. Redirecting a blend by editing its spine
  92. Creating a custom shape gradient
  93. Adding texture to your custom gradient
  94. Meet the Reverse Front to Back command
  95. Creating a clipping mask
  96. Masking the contents of an entire layer
  97. Fixing problems with the Blend tool
  98. Aligning your intervals to the spine
  99. Moving objects into a clipping mask
  100. Blending between groups
  101. Blending the colors of sequential paths
  102. Coloring overlapping areas
  103. Introducing Live Paint
  104. Modifying Live Paint strokes
  105. Using the Live Paint Selection tool
  106. Coloring traced or freeform line art
  107. Automatic gap detection
  108. Merging live paint objects
  109. Filling a region with a gradient
  110. Introducing the false Möbius strip
  111. Drawing a ribbon using an object blend
  112. Violating all laws of stacking order
  113. Sneak peek: Recolor artwork
  114. Shading a Live Paint object with gradients
  115. Tailoring your gradients to fit your art
  116. Introducing the pixel-based image
  117. Placing a photograph into your artwork
  118. Working with linked images
  119. Scaling and cropping with the bounding box
  120. Drawing a border around an image
  121. Cropping an image using a clipping mask
  122. Using the Mask and Crop Image buttons
  123. Creating dynamic crop marks around your art
  124. Placing an image with transparency
  125. Placing a photograph into editable type
  126. Adding stroke effects behind photo type
  127. Packaging all linked images and fonts
  128. Generating colors using harmony rules
  129. Introducing the Color Guide panel
  130. The color models: RGB, CMKY, and Lab
  131. The 23 color harmony rules, diagrammed
  132. Mixing and matching color harmonies
  133. Using a color group as a harmony rule
  134. Loading a predefined swatch library
  135. Introducing the Edit Colors dialog box
  136. Mastering the Edit Colors controls
  137. Constraining colors to a swatch library
  138. Sharing swatches between documents
  139. Making your swatch libraries persistent
  140. Changing lots of colors all at once
  141. Introducing the Recolor Artwork command
  142. Editing colors in the Lab color wheel
  143. Locating specific colors in your artwork
  144. Recoloring artwork using a color group
  145. Reducing your art to three spot colors
  146. The five color reduction methods
  147. Recoloring a repeating tile pattern
  148. My favorite features in all of Illustrator
  149. Applying and expanding a dynamic effect
  150. Drawing an orthogonal cube
  151. Creating a dynamic cube of cubes
  152. Busting up and coloring the cubes
  153. Adding glows and shadows with Outer Glow
  154. Targeting the contents of a group
  155. Clipping effects inside objects
  156. Creating flower petals with Pucker and Bloat
  157. Scale, rotate, and duplicate in one operation
  158. Document Raster Effects Settings
  159. Alternating the colors of repeated objects
  160. Creating an origami effect with Zig Zag
  161. Duplicating effects between fills
  162. Swapping out colors in dynamic art
  163. Saving attributes and effects
  164. Introducing the Graphic Styles panel
  165. Creating your own graphic style
  166. Assigning a style to an entire layer
  167. Updating graphic styles
  168. Experiment freely without penalty
  169. Combining multiple styles
  170. Utterly mastering graphic styles
  171. Refining a Pucker and Bloat effect
  172. Illustrator’s elaborate print engine
  173. Printing to colored paper stock
  174. Adding a bleed for borderless printing
  175. The Separations Preview panel
  176. Working with Pantone spot colors
  177. Trouble-shooting and overprinting
  178. Introducing the Print command
  179. Adding trim and printer’s marks
  180. Exporting color separations
  181. Until next time

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