Final Cut Pro X 10.4.9 Essential Training

Final Cut Pro X 10.4.9 Essential Training

Learn how to edit video and create polished, professional-looking projects with Final Cut Pro X 10.4, the flagship nonlinear video editing software from Apple. Instructor Nick Harauz covers all phases of post-production—from ingest and organization to editing and refining clips in the timeline, correcting audio, managing media, and delivering the final project. He also covers primary and secondary color correction, and shows how to use effects to change the look and feel of video, audio, and graphics. Each stage of the post-production workflow is explained thoroughly and concisely, using real-world examples and projects. By the end of the course, you should be able to navigate the Final Cut Pro interface with speed and ease, and use its toolset to breathe new life into your productions.

Topics include:

  • Ingesting and organizing your assets
  • Editing and refining footage
  • Using the trim tools
  • Transforming clips with fades, cropping, and more
  • Changing the speed of clips
  • Basic audio editing
  • Multicam editing
  • Working with effects, titles, and graphics
  • Basic color correction
  • Project and media management
  • Sharing and exporting
  • Integrating Apple Motion and Compressor


  • 英文名称:Final Cut Pro X 10.4.9 Essential Training
  • 时长:10小时3分
  • 字幕:英语


  1. All Roads Lead to Final Cut Pro X
  2. What you should know
  3. The Final Cut Pro X Ecosystem
  4. Relinking exercise files
  5. New features in Final Cut Pro 10.4.7
  6. New features in FCPX 10.4.9
  7. The fundamentals of video editing
  8. An under-the-hood introduction: Understanding the Final Cut Pro (FCP) X file structure
  9. A tour of the FCP X interface: Basic clip viewing and organization
  10. A tour of the FCP X interface: Browser
  11. A tour of the interface: Organizing the browser
  12. A tour of the FCP X interface: Timeline
  13. A tour of the FCP X interface: Tools and effects
  14. Using Sidecar with Final Cut Pro X
  15. Setting up libraries and events
  16. Organizing files: Keeping it clean on your OS
  17. Importing assets: Copying vs. leaving files in place
  18. Organizing files: Keeping it clean on your OS
  19. Importing assets: Fixing common problems
  20. Importing assets from a file-based camera
  21. Organizing footage with keywords
  22. Applying keywords to part of a clip
  23. Rating and filtering clips
  24. Performing searches
  25. Working with and creating Smart Collections
  26. Deeper organization in list view
  27. Organizing video and audio into rolls
  28. Importing assets from another Final Cut Pro X library
  29. Sending projects from iMovie to FCP X
  30. Working with the info inspector and metadata views
  31. Navigating and marking footage
  32. Creating a project and using the Append edit
  33. Using Edit > Insert
  34. Using connect edits and bringing in only video
  35. Overwriting clips and replacing edits
  36. Moving and trimming clips in the timeline
  37. Creating secondary storylines for connected clips
  38. Removing clips in the timeline
  39. Adjusting your project's audio levels
  40. Changing timeline appearance and navigation
  41. Using the timeline index
  42. Trimming with the edit point in mind
  43. Marking clips
  44. Ripple and top and tail trimming
  45. Roll trim
  46. Slip and slide trimming
  47. Fine-tuned editing via the precision editor
  48. Adjusting scale, position, and rotation
  49. Using different cropping methods
  50. Using Distort to create a split screen
  51. Creating a video fade-in and fade-out
  52. Making constant speed changes
  53. Using speed presets
  54. Creating speed ramping effects
  55. Working with stills and Ken Burns
  56. Interpreting slow motion shot in camera
  57. Audio post-production basics
  58. Looking at different audio types in FCP X
  59. Monitoring audio
  60. Adjusting levels in the browser
  61. Adjusting levels in the project
  62. Fading, keyframing, and ducking audio
  63. Fixing audio automatically
  64. Recording voice-overs and narration
  65. Syncing your audio and video
  66. Working with audio rolls for final mix
  67. Syncing a multicam clip
  68. Performing a multicam edit
  69. Refining a multicam edit
  70. Creating a 360 project
  71. Viewing 360 clips
  72. Working with stereoscopic media
  73. Effects for 360 clips
  74. Adding and adjusting transitions
  75. Adding and adjusting video effects
  76. Adding and adjusting audio effects
  77. Keyframing video over time
  78. Copying and pasting effects and nesting clips
  79. Auditioning effects
  80. Creating effect presets
  81. Creating a title
  82. Adding a lower third
  83. Finding and replacing title text
  84. Working with generator effects
  85. Working with layered Photoshop files
  86. Working with titles for nonstandard formats
  87. Analyzing and fixing shots for white balance
  88. Applying color looks
  89. Color matching clips automatically
  90. Following a proper color correction workflow
  91. An intro to the FCP X Color Inspector
  92. Performing a basic color grade
  93. Adding style to your shots
  94. Working with color masks
  95. Working with shape masks
  96. A word on HDR
  97. Working with ProRes RAW
  98. Customizing a workspace
  99. Customizing a keyboard
  100. Media management introduction
  101. Moving, copying, relinking, and deleting clips in a library
  102. Moving and copying clips between libraries
  103. Managing library storage locations
  104. Sending your library to another editor, consolidating media, and deleting generated content
  105. Copying and Sending a Library with no Media
  106. Exporting a still image
  107. Exporting a hi-res movie
  108. Exporting projects for YouTube
  109. Exporting part of a project
  110. Exporting a project to different destinations
  111. Exporting different title languages through video rolls
  112. Exporting audio rolls
  113. Exporting closed captions
  114. Exporting a selection of clips
  115. Exporting for vertical and square video
  116. Exporting an XML
  117. Why use Compressor?
  118. Navigating the Compressor interface
  119. Creating FCP X bundles based on Compressor settings
  120. Creating a Compressor preset with timecode
  121. Working with droplets for export on the OS
  122. The FCP X motion connection
  123. Free motion content
  124. Exploring motion templates
  125. Bringing a motion generator to FCP X
  126. Exploring title behaviors
  127. Where do I go from here?