应用动画基础

在动画的21种基础中,Dermot O'Connor分享了艺术家可以用来创建高质量动画的通用原则。在本课程中,Dermot分享了如何应用这些基本原理来创建单个场景。在他讲解基本技术(从绘制弧线到挤压和拉伸角色创建卡通动作)时,他展示了如何协同这些策略创建经典的动画场景。了解如何通过缩略图草图来规划场景,为关键姿势设置动画,通过分解动作来放松和平滑动画等等。

课程信息

  • 英文名称:Applying the Foundations of Animation
  • 时长:45分56秒
  • 字幕:英语

课程目录

  1. The 21 foundations
  2. Appeal and design
  3. Dialog and accents
  4. Staging, acting, and thumbnails
  5. Pose to pose the primary keys
  6. Timing and spacing
  7. Anticipation, overshoot, and settle
  8. Plot arcs
  9. Squash and stretch
  10. Silhouette, line of action, and reversal
  11. Opposing actions and counterpose
  12. Leading action and breaking joints
  13. Breaking down the action
  14. Secondary, overlap, and straight ahead
  15. Exaggeration and plussing
  16. Planning the scene
  17. Next steps

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